Note to Readers

September 29, 2009

Note to all readers: The blog posts here represent my thoughts on gaming, technology, movies and anything else that I decide to write about. They do no directly represent the thoughts of my employer or any other groups that I am affiliated with.


When is the Shock Value Too Much?

June 10, 2010

I recently finished up Dante’s Inferno, Visceral Games newest IP. The game loosely follows the adventures of Dante Alighieri’s journey through the seven levels of Hell as he looks to free the soul of his wife, Beatrice (pretty sure that didn’t happen in the book). Being a somewhat copy of God of War, I was expecting there to be some type of gruesome nature to the game. However, I was surprised to find that the shock value of the game’s images harmed the quality of the game rather than developed the visual representation of Hell.

The last Visceral game that I played was Dead Space, which was my favorite game of 2008. The brutality of that game worked well, yet Dante’s Inferno enemies was pushed a little too far. At one point, there are demon babes that come out of a large demon woman’s breasts. Just typing that description made me sick. Not to mention that the image of the gluttons have been permanently burned into my retinas. There oily moobs haunt me in my sleep.

Gruesome games have never been a problem for me. Blood and gore works well in the context of the game. Visceral did a good job of developing the environment of Hell; however, the inhabitants pull focus away from the environment and re-focused me on why the hell (no pun intended) there are demon Baraka babies in Hell.


I’m Baaaaack

June 1, 2010

It’s been quite some time since I have posted here *cough* seven months *cough*. I’m making light of it but it has been an insane half year. Since October, I have become a college graduate, signed up for my first post-college full-time gig (at Voce Communications), and have become even more enveloped in my obsession to video games… if that is even possible. Now, in an effort to not work with/play with video games all day, I have decided to take up blogging again.

Like this, but less creepy... and I'm not a ghost

So, what can the Internet expect from me? Well, my thoughts on video games (needless to say), technology, music and anything else that pops in to this largely immature brain of mine. Stay tuned as I’m sure everything that I say is of great importance to you, oh dear reader.


What Should I Play This Weekend?

October 15, 2009

In an effort to see what everyone else is playing and get some opinions, I want to see what you feel I should be playing this weekend.

For this week, my initial thought is that I should finish up UNCHARTED 2: Among Thieves, but I’m also getting Brutal Legend and Ghostbusters from GameFly. Also, I may want to finish up more of Bioshock as I was pretty impressed with it this past weekend. Decisions, decisions … let me know what you think.


What I’ve Played This Week: Bioshock, Topple 2

October 12, 2009

Here’s a snapshot of what I’ve been playing this week:

Bioshock

I decided to pick up Bioshock for the PS3 in the beginning of 2009 when it went on sale on Amazon’s Video Games Deals of the Day. Prior to buying the game, I played the demo on the PC and messed around with this title a little bit on the Xbox 360. Unfortunately, at the beginning of the year I was swamped with games from Christmas and my birthday. Bioshock got buried under games like Dead Space, Left 4 Dead, Call of Duty: World at War and more.

Now, I’ve had some time play through this amazing game. First off, the environment of Bioshock reminds me a lot of what I felt about Dead Space. The atmosphere bringing a gamer, who plays as Jack, deeper into the depths of the underwater city of Rapture.

If there one complaint that I have about this game so far, it is that the controls on the PS3 remote are ridiculously annoying. The game gives you a lot of options for weapons, including a wide range of plasmids and weapons, mapping two fire buttons and two weapon selects is a bit much. I find myself constantly battling against Big Daddy’s only to die by accidentally attempting to throw a box at him with telekinesis.

All together, the game is great. But, my favorite part about the game is the hacking mini-games. Pipe Dreams clone FTW!

Looking forward to seeing what 2k Games does with Bioshock 2.

Topple 2 Plus+

ngmoco:) has been one of my favorite game developers for the iPhone ever since I tried out a handful of their games when I first purchased my iPhone 3GS. They released their Plus+ Network over the summer and recently released Topple 2 for free so iPhone gamers can utilize this network.

Topple 2 is a great puzzler. It challenges gamers to stack blocks of different shapes in order to reach a height goal. The game does get quite challenging in the latter stages. I’m currently in the third world and have been stuck on a certain puzzle for quite some time. However, Topple 2 is a lot of fun for those short breaks and is well worth a download as it is free.

What I’m looking forward to playing next week

Only what will sure be my favorite game of 2009.


What I’ve Played This Week: Midterms Edition

October 5, 2009

I haven’t had a lot of playing time this week. On Tuesday I had a geology midterm for my Hazards of Earthquakes and Volcanoes class and on Thursday I had a midterm for my Marketing Research class. Both these left me awake late at night for necessary. Anyways here’s what I played with the little time that I had this week:

Left4Dead

I was lucky enough to get a copy of Crash Course, the newest DLC for Left4Dead, from Machinima. After a long absence from L4D, I was very happy to jump back into this new campaign. The feels a lot shorter than most, with only one safe house between the two long stretches of a zombie infested truck yard. Although the length does not hold up to some of the other campaigns, Crash Course still offers the same hectic feel of a zombie apocalypse. However, I found myself wishing for a lengthier level, which Chet Faliszek of Valve said would come in Left 4 Dead 2. I’m still not sure what I’ll do when November 17 rolls around (I may be spending my hard-earned money on another upcoming title that happens to be coming out that day too), but for now I’m happy fighting the virtual zombie infestation with three strangers.

Canabalt

A while back, I wrote a piece for Total Gaming Network about the iPhone becoming my new gaming platform. More and more I find myself justifying a random purchase of $0.99-$2.99 iPhone games. I got my first glimpse of Canabalt was at Voce Communications when we had a friendly competition to see who could get the highest score.

The game has an amazing art-style with a palette of whites, grays and blacks. The simple animation of a man running from rooftop to rooftop, crashing through windows and dodging boxes and bombs works well with the simplicity of the game. In the background, you can see aliens, or other large creatures, terrorizing the cityscape. It’s an addicting, beautiful game, but part of me wants to say that it would be priced better at $1.99. For now, it’s a great time filler for me.


What I’ve Played This Week: Musical Halo

September 26, 2009

Time for my weekly recap on what I’ve played this week.

Beatles Rock Band

I got The Beatles: Rock Band and Guitar Hero 5 from the Best Buy’s buy one PS3 game and get another half off deal that happened a couple weeks ago. I have to say that I am not a huge Beatles fan by any means. Their music just never spoke to me. However, I am a big fan of rhythm games, especially Rock Band and Rock Band 2. The game is great. I’m starting to warm up to their music a little bit. The gameplay is a lot like the previous Rock Band games, allowing gamers to take the shoes of this historic band. The thing that puts this game in a different playing field is the visual representation of the band playing the music. I find myself wanting to watch the videos rather than actually having to play the game.

Halo 3 ODST

Late on Friday, or early I guess on Saturday, I finished the campaign for Halo 3 ODST. Halo 3 ODST actually frustrated me a little bit more than previous versions of the game. I noticed myself longing for having control of Master Chief more than having to hunt down a health pack (even though health packs were not scarce). The open world nature of the game worked; however, I felt that I came into the game with false hopes of an entirely open world shooter, like Far Cry 2. I got to play an extended session of Firefight with my roommate and loved it. I’m sure that when I continue to pour more time in the game, Firefight will be my mode of choice.

GameFly GOTW: Wheelman

I received Wheelman early last week from GameFly. The game is an open world action game starring Vin Diesel. It has some interesting gameplay elements with the vehicle becoming one of the primary weapons that gamers use. It sounds laughable, but Ubisoft does a pretty good job with building this “weapon” and giving gamers a little bit of room to play with it. There are also other third person shooter elements that are added into the game that gives Wheelman more appeal. However, the game gets a little stale. I’m not a big open world gamer, so Wheelman wasn’t really my thing.